Many problems.....
Still pretty good, nowhere near the best though.
Problem #1: EMBED THE FONTS IN DYNAMIC TEXT BOXES
If you dont do this people without the right fonts on their hardrive see everything in a gay default font. This is a pretty standard practice and makes you look n00by to programmers like me. (Click on a dynamic text box, then click "embed" in the properties box and select the characters you use)
Problem #2: The HUD is annoying
The HUD gets in the way of the attacks. I cant see what's going on. Hide this during the attack (and use a little hiding animation, dont just make it instantly turn invisible)
Problem #3: The first boss is WAYYYY too hard/tedious
Unless the first boss is the only enemy in the whole game, in that case make it easier and add more.
Actually its not that he's hard, its that hes tedious to beat, and i got bored before i beat it.
Problem #4: Charge
When charging, there should be a buzzer sond if you cant charge up the stat again. It was annoying to waste a turn before i figured out that the word next to the stat was "MAX".
Problem #5: Variety
Needs more moves, like more magic, more options, defend, more weapons, more attack animations.
Needs more teamates even.
Without this variety, it's like the same thing over and over and really easy. ATTACK ATTACK ATTACK HEAL ATTACK etc
Little Problems:
You need the final Fantasy bouncing damage numbers
Better graphics