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HI I M NEW HER U GUYZ SEM KO0L!!1!!1!11!!

Tyler Glaiel @Glaiel-Gamer

31, Male

Santa Cruz

Joined on 12/28/04

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Glaiel-Gamer's News

Posted by Glaiel-Gamer - August 11th, 2008


Oh, no I'm not releasing a new game today but thanks for asking.
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but.... I do have a game in development right now. It's not screenshot worthy yet cause there's no real art (You can blame The Swain for taking on a ton of projects at once). Is it demo worthy? Yes. My graphics are crude but they function at least. Do you wanna see a demo? Well I can't do that.

The programing is about 1/4th done, which makes for the first quarter of the game playable. The game is familiar and unique at the same time. It's not a sequel though, nor is it a spiritual sequel. Genre? Well if I could answer that I would.

I'm sure you'll all enjoy the game though, it should be a nice fresh experience.

Oh and this is the name of the game, if it means anything to you:

Dorgamir


Posted by Glaiel-Gamer - August 2nd, 2008


I have moved into my apartment on the border of redmond and bellevue (in the seattle area pretty much). This is a pretty cool place. I'm across the street from microsoft and near nintendo and a bunch of other companies, and my college (Digipen) is right up the street too.

I'll miss the east coast but the west coast is a whole new adventure for me.

P.S. Expect a game in the future. I'm making a biggie with the Swain right now. The only details I can release are that it's about a dragon and a knight and a wizard, but I can't tell you what innovate gameplay mechanics I'm implementing. It's going to be sweet though, mark my words.


Posted by Glaiel-Gamer - May 25th, 2008


One time, in band class, we recorded this video on a cell phone of me rapping.

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P.S. I don't wear a hat normally, I just needed it to be a rapper. And the bling, which was really every key to every door in the school.


Posted by Glaiel-Gamer - May 16th, 2008


Me playing Take Five at the Spring Concert on Wednesday

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Posted by Glaiel-Gamer - April 8th, 2008


I'm an Eagle Scout as of today now.


Posted by Glaiel-Gamer - March 25th, 2008


I placed in the regional fair (one of many 3rd places) so i get to go onto the state fair and am most likely going to stop there. Fun times though, missing school to play with robots. _root for me again.

In other news, here's some videos of me playing piano

http://www.youtube.com/view_play_list?
p=CF0CB7182B9A92E0

(my personal favorite is Route 66 cause I had a solo, but they are all good songs)


Posted by Glaiel-Gamer - March 9th, 2008


Here's my code:

5198 2070 8272

Please only post your code if you add mine at the same time, I don't want a whole bunch of unconfirmed numbers on my list from people who just decided to post their code without entering mine.

I just played for 14 hours and unlocked everything (except stage builder parts and trophies and music and stickers, but all the characters and stages).

I'm tired.


Posted by Glaiel-Gamer - March 1st, 2008


For those of you who have seen my robot post, the science fair was yesterday and we did pretty good in it.

We tied with 2 other groups for first place (only 3 groups to get perfect scores).

One group did something with tae kwon do, about punches, form and force I think, and the other group (one person actually) did something along the lines of finding a cure for cystic fibrosis.

I get to go to the regional fair on the 14th now, so it's not over yet.

P.S. There were 270 groups competing.


Posted by Glaiel-Gamer - February 19th, 2008


http://www.youtube.com/watch?v=8cbbKRB k34s

This is #87569 of 1 million uses for flash CS3.

The youtube description:

Made for my schools mandatory Science Fair. The robot is programmed in Actionscript 3.0, using phidgets (www.phidgets.com) and their AS3 API. The maze is made of cardboard, plywood, foam, paint, and can be rearranged at will. The robot has some issues moving and rotating the right distance, but can make it through the maze with human help.

The science fair is on February 29th, root for us!

The total cost of the robot was around $300, not including the cost of the maze, flash, or my laptop. It was a fairly fun and frustrating project, and all that's left is the worst part- writing the paper and making the poster.

The robot can make its way through any maze you set up, and keeps track of the data it senses to build the maze in memory so it can avoid backtracking. When there is no exit, it will visit every spot on the maze once, then stop. It will cover the entire surface of the maze in the smallest possible time. Therefore, when finding the exit, it will find it in no longer than the shortest possible time it takes to cover the entire maze. Plus, it records the path it takes and what the maze looks like.

If we had more money, we could have made a solution to the running into walls. But my school would only repay us up to $400, and I didn't feel like spending too much of my own money on a school project.

Also, I love actionscript, so the fact that there was an API for it made me REALLY happy.


Posted by Glaiel-Gamer - February 8th, 2008


I am taking this time to let you know that I am "retiring" from making flash games this year.

It's a busy year for me, with school, and social aspects, and everything else going on, and I've just lost motivation for flash. Even with AS3 it's not powerful to do what I want and I just don't have time time to make flash games at the moment.

I'm ready to move on to bigger and better things, and starting in the fall I'll be attending Digipen Institute of Technology full time, which will leave me no time to work in flash. I'll be learning how to program console games in more advanced languages such as C++ and assembly.

This won't be the last time you see or hear from me though, games are still a hobby of mine and I have a ton of unfinished stuff. Weather or not I get to finishing them depends on many things, but don't expect anything soon, or even ever. I still might show my face on the forums or in reviews or somewhere.

Anyway you've all been a great audience, and this experience has been a great way to jump start my future. I hope you enjoyed all my games as much as I enjoyed making them.