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Glaiel-Gamer

Age/Gender: 19, Male
Location: Redmond WA

HI I M NEW HER U GUYZ SEM KO0L!!1!!1!11!!

Newgrounds Stats

Sign-Up Date:
12/28/04

Level: 28
Aura: Neutral

Rank: Police Officer
Blams: 472
Saves: 506
Rank #: 7,771

Whistle Status: Silver

Exp. Points: 8,160 / 8,700
Exp. Rank #: 1,838
Voting Pow.: 6.92 votes

BBS Posts: 8,109 (4.45 per day)
Flash Reviews: 188
Music Reviews: 7
Trophies: 36
Stickers: 0

All Flash Reviews

188 Reviews | 71 w/ Responses

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Score: 0
How to make: basic games.

"pathetic"

date: January 22, 2006

seriously

a. Copying codes is not "How to make games". It's "how to ctrl-c ctrl-v" Nobody learns from copying

b. You didnt even write the platformer code. It looks just like the open source one on the bbs.

c. the way you did the mouse avoider game sucks. They could easily skip over the walls. You need more than a line. Plus hittest are much better than on roll overs

d. your fonts kept overlapping each other

try harder

Author's Response:

Next time, I shall try harder.

I am pretty nooby at flash so that is why it is shit.

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Score: 10
qho episode4-HELP

"...... great! ......."

submission: qho episode4-HELP
date: January 15, 2006

At first i thought there was going to be some type of lesson or moral cause of the tone of it, but i laughed so hard at the ending!

Graphics and sounds flowed together nicely

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Score: 10
Jack Russell

"GREAT!"

submission: Jack Russell
date: January 12, 2006

I could seriously see this for the DS.

Fun, original, cool, 2 thumbs up

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Score: 6
Final Fantasy Sonic X:Ep5

"Many problems....."

date: January 10, 2006

Still pretty good, nowhere near the best though.

Problem #1: EMBED THE FONTS IN DYNAMIC TEXT BOXES
If you dont do this people without the right fonts on their hardrive see everything in a gay default font. This is a pretty standard practice and makes you look n00by to programmers like me. (Click on a dynamic text box, then click "embed" in the properties box and select the characters you use)

Problem #2: The HUD is annoying
The HUD gets in the way of the attacks. I cant see what's going on. Hide this during the attack (and use a little hiding animation, dont just make it instantly turn invisible)

Problem #3: The first boss is WAYYYY too hard/tedious
Unless the first boss is the only enemy in the whole game, in that case make it easier and add more.
Actually its not that he's hard, its that hes tedious to beat, and i got bored before i beat it.

Problem #4: Charge
When charging, there should be a buzzer sond if you cant charge up the stat again. It was annoying to waste a turn before i figured out that the word next to the stat was "MAX".

Problem #5: Variety
Needs more moves, like more magic, more options, defend, more weapons, more attack animations.
Needs more teamates even.
Without this variety, it's like the same thing over and over and really easy. ATTACK ATTACK ATTACK HEAL ATTACK etc

Little Problems:
You need the final Fantasy bouncing damage numbers
Better graphics

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Score: 9
N-Tech

"ADDICTING!"

submission: N-Tech
date: January 10, 2006

One suggestion though- add new particles earlier on in the game. It took like 5 minutes before i saw blue particles

Very cool

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Score: 8
Whack Your PC

"No"

submission: Whack Your PC
date: January 9, 2006

I have never fantasized about destroying my computer because I HAVE A MAC

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Score: 3
Metal Slug Game

"cruddy"

submission: Metal Slug Game
date: January 9, 2006

very cruddy. Un-polished. You could do so much more with metal slug sprites than this poor excuse for a game.

And why didnt you give Edgen audio credit?

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Score: 6
Dodge-em

"Well"

submission: Dodge-em
date: January 1, 2006

How are you doing your collision detection? I highly suggest using the pythagorean theorem to do circle-circle collisions. Hit me up on AIM for a few more tips.

Author's Response:

I did actually use the pythagorean thereom from an a.s tutorial here on n.g, for some reason up the top it hits too early, before even touching, and down the bottom too late, anyway i'll try and fix it in future games. As for AIM it doesnt work for me, so ill try and get ur email or sumthin.
Thanks.

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Score: 9
Defend Your Temple

"GREAT!"

submission: Defend Your Temple
date: December 27, 2005

Graphics: Sorry, but the crappiness of the rocket launcher explosion mage me take 3 points off of this

Style: I've never seen a hanauka game before

SOund: The sound stopped for a while before looping

HUmor: Hilariuous to see an ancient time-d game with shotguns and uzis

Author's Response:

Glaiel you silly goy! I'll have to watch my back, cause I know you'll be making a Hanukkah game next year.
I added all those things you wanted, and thanks a lot for all the help.

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Score: 7
-FREE WHISTLE POINTS-

"Um.... Try Harder"

date: December 26, 2005

Ya, try harder dude. Me=never used flash, but try addING explosionszzz! AND make it MOre liek Halo!

PS:
Add a little more animation, maby some things going on in the background. It got boring after a while watcxhing the clock waddle back and forth. But it is so true.

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