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Glaiel-Gamer
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Tyler Glaiel @Glaiel-Gamer

Age 33, Male

Santa Cruz

Joined on 12/28/04

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I WAS UP FOR 30 HOURS!

Posted by Glaiel-Gamer - May 11th, 2009


Coffee is god.

Did this:

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/* */
HD : http://www.youtube.com/watch?v=mccfRSz 9V9A&fmt=22

Oh ya and I was up for so long cause I was on an all night plane ride, also why I was able to work so much


Comments

I've been up for 34 hrs without coffee.. :\

Looks great. I like the idea of changing the door colour, that should help significantly. I was initially skeptic that you'd manage to keep things fresh throughout the game, but I can see your implementing a whole bunch of new ideas. However, even so, there's a risk of people becoming frustrated if the game is too difficult or not manage to take the atmosphere. Still, its looking good and I'll try to keep watch to see what you can achieve!

Cheers!

Your old placeholder was cooler. :P

Also are you adding acceleration on the player speed later on, he/she just walks so slow n steady it's making me sleepy ;)

physics are temporary, but it's a larger screen so she walks about the same speed. Not the final/only character though. Also smother animations will help once jon gets off his ass and starts arting.

Closures gonna be amazing!

- Katz

I love the tmer. I love how all the timing stuff is done with rudimentary physics machines instead of using any numbers or sound. I love the background.

You should be able to put a light inside a ball later, but that's probably one of the first things you thought of.

It actually wasn't, but you're not the first to suggest it so I'm probably gonna have to add it.

where was the flight from?

seattle to massachusetts (actually hartford connecticut), 10 pm to 9 am with a layover at 6

I thought you were doing 30 hour famine or something.

What happened to flathead :(.

he got swine flu

I want to do artings :(

how to add videos to here???

Oh sure, listen to i-smel when he suggests the light in the ball >:C

Heh, anyways it looks like its coming along great :D

heres a cookie

The floodlight feature at the end was cool.. itd be cool to get into situations where you have mirrors and you reflect that light and move mirrors around to help you sneak light into certain spots.

i dont like that jump sprite.

Heh, mirrors were on the list before development started.

What jump sprite? All i put in for placeholders was idle and run

please i stayed up for 2 days straight with nothing but 4 cans of mountain dew this is a mere task for me

nice video btw

30 hours? Pussy.

Haha just kidding. Seriously though, do it without coffee and you'll win an internet.

what about like lighthouse type of lights.. or maybe lights powered by a crank that slowly wind back .. i dunno its fucking 3am what do you want from me.

Feh. Mere child's play, boyo. Come back when you've pulled two full days on your own adrenaline and whatnot.

Aside from that, Closure is looking pretty kick ass.

Looks solid man, I can't wait.

I haven't slept in two days...LOVE THAT FINALS WEEKS HUH?

There's a lot of good ideas in this 'thread'. I think mirrors, lighthouse light, and crank lights should all make the grade! That will open up so many more possibilities for different levels.

I'm going to assume that the minor lag-looking issues are due to the video recording software...but from the looks of this, this game does look pretty CPU intensive. I'm sure you're keeping an eye on speed though. It's looking great!

All the lag is from the screen recorder and the lack of smooth animations so far.

It gets 60 FPS at 1080p resolution for me

40 hours...don't nothing productive...just procrastination and panicing for my MLA format of King Alexander to finish by itself.

I...am pathetic.

My record is 36-ish hours.

Internet café during the night with some friends, home the rest of the day.

And I fucking hate coffe :3

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